Crossfade Between Two Music Tracks in Pygame
My intention is two have two music tracks, which are similar in nature,
fade between each other at various times. When such a fade occurs, one
music track should fade from full volume to muted in a short period of
time, and, simultaneously, the other track should fade from 0 to 100 and
continue playing from there. This might be plausible by either using
volume manipulation or by starting and stopping the music (however, it
appears that only a "fadeout" option exists, and there is a lack of a
"fadein" option). How can I do this? What is the best method, if any, that
exists?
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